Definition, Betydelse, Synonymer & Anagram | Engelska ordet ARCADE


ARCADE

Definition av ARCADE

  1. galleria, butiksgata
  2. (arkitektur) arkad, rad av valvbågar

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Antal bokstäver

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Är palindrom

Nej

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20

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Exempel på hur du använder ARCADE i en mening

  • Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc.
  • internationally known as Bust-A-Move, is a 1994 tile-matching puzzle arcade game developed and published by Taito.
  • Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer (PC) games; the latter also encompasses LAN games, online games, and browser games.
  • The console offered a closer experience to more powerful arcade video games compared to competitors such as the Atari 2600 and Intellivision.
  • The game was first released in April 1984 in Japan for the Family Computer (Famicom) console and in North America as an arcade game for the Nintendo VS.
  • Designed as both an arcade system board (Multi Video System; MVS) and home video game console (Advanced Entertainment System; AES), the Neo Geo was marketed as the first 24-bit system; its CPU is actually a 16/32-bit 68000 with an 8-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus.
  • Pong is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released on 29 November 1972.
  • is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the R-Type series.
  • The project was largely driven by Sega of America; a more successful, separate, and officially released attempt at a virtual reality headset, the Mega Visor Display, was overseen by Sega's Japanese amusement divisions and United Kingdom-based collaborators Virtuality, and would be used in the VR-1 theme park ride and the Dennou Senki Net Merc arcade game.
  • Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted.
  • There are four or five accepted and cognate meanings of the term spandrel in architectural and art history, mostly relating to the space between a curved figure and a rectangular boundary – such as the space between the curve of an arch and a rectilinear bounding moulding, or the wallspace bounded by adjacent arches in an arcade and the stringcourse or moulding above them, or the space between the central medallion of a carpet and its rectangular corners, or the space between the circular face of a clock and the corners of the square revealed by its hood.
  • is a Japanese company that specializes in video games, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo.
  • The first home video game console was the Magnavox Odyssey, and the first arcade video games were Computer Space and Pong.
  • is a fighting game created for the Sega Model 1 arcade platform by AM2, a development group within Sega, headed by Yu Suzuki.
  • Zoop has similarities to Taito's 1989 arcade video game Plotting (also known as Flipull), but Zoop runs in real-time instead.
  • Time Crisis is a light gun shooter arcade game, developed and released by Namco in 1995, and the first title to be released in the series of the same name.
  • The phrase first appeared on the European release of the 1991 Sega Mega Drive / Genesis port of the 1989 Japanese arcade game.
  • is a 1989 side-scrolling shooter arcade video game developed by Toaplan and originally published in Japan by Namco and in North America by Williams Electronics.
  • An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display.
  • After the release and success of the arcade game Donkey Kong (1981), Nintendo began work on a follow-up game more prominently focusing on the character of Mario, which released as Mario Bros.


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