Information om | Engelska ordet VRML
VRML
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Exempel på hur man kan använda VRML i en mening
- VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.
- Among these were a variety of VRML tools, and a large model visualization system for CAD purposes called OpenGL Optimizer.
- Geant4 offers a number of options for visualization, including OpenGL, Open Inventor, VRML or VTK and a familiar user interface, based on tcsh or Qt.
- 'IPIX Interactive Studio', could create IPIX's proprietary format, QuickTime Cubic VR images, Equirectangular and Cylindrical Projections as JPEGs that could be viewed with Helmut Dersch's freeware Java PTViewer, Shockwave w3d files, VRML files and X3D files.
- The XMT framework accommodates substantial portions of SMIL, W3C Scalable Vector Graphics (SVG) and X3D (the new name of VRML).
- Such a representation can be directly played back by a SMIL or VRML player, but can also be binarised to become a native MPEG-4 representation that can be played by an MPEG-4 player.
- Guggenheim Foundation released an experimental interactive virtual museum, conceived by the American design office Asymptote Architecture and based on VRML technology, to provide a virtual hub for the various venues of the foundation around the world, as well as to host exhibitions of cyberart.
- In early 1994, while in San Francisco, Pesce, with software engineers Tony Parisi and Gavin Bell, spearheaded an effort to standardize 3D on the Web, and formed VRML Architecture Group (VAG), under the leadership of Pesce.
- 75 Blitz in 1996 added support of QuickDraw 3D, multiprocessor support, VRML export, and the Raytracing renderer.
- Although the grand-scale sculpture, strongly influenced by feminism, psychoanalysis, and cognition is not visible to viewers, the submersive installation of the project can be experienced through a VRML representation, produced by Beaumont and other participants in 2000, through New York University's Interactive Telecommunications Program (ITP).
- Flux software was developed by Tony Parisi, who coworked with Mark Pesce on the development of the experimental VRML prototype called Labyrinth.
- The term Virtual Reality Modeling Language (VRML) was coined by Raggett in a paper submitted to the First International Conference on the World-Wide Web in 1994, and first discussed at the WWW94 VRML BOF established by Tim Berners-Lee, where Mark Pesce presented the Labyrinth demo he developed with Tony Parisi and Peter Kennard.
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